Building your first Android application can be an exciting as well as a challenging experience. But, mere developing an app will not yield you any result, unless until you don't test its reliability over a platform, which can give you real status and performance measures of your app. So, before your app is ready to hit the Google store, it's good to check whether it is working as per your expectations or if any devaitions are found it can be controlled beforehand.
An app is like a just one drop in the vast ocean of the Google playstore. And, if you want your app to be stand out with a strong user base, there are a few things which you should kept in your mind before your app is ready for a worldwide launch.
1. Your testing depends of two things: whether you have a real android-powered device or you have Eclipse.
An app is like a just one drop in the vast ocean of the Google playstore. And, if you want your app to be stand out with a strong user base, there are a few things which you should kept in your mind before your app is ready for a worldwide launch.
1. Your testing depends of two things: whether you have a real android-powered device or you have Eclipse.
Being associated with a reputed Android App Development Services, if you are ready to run your app, it's good if you gain some knowledge regarding the names of a few directories and files that help you during your entire Android project.
AndroidManifest.xml
The files provides you information regarding the key features, characteristics, and components of the app developed by you. It includes a very crucial element <uses-sdk> , it helps you to gather an insight regarding your app's compatibility with different versions with the help of android:minSdkVersion and android:targetSdkVersion.
Besides this, there are some other directories such as:
Src/
This directory is the main source file of your Android application. It comes complete with a default 'Activity' class that runs when you app is launched using the app icon.
Res/
The directory contains a mixture of multiple sub-directories for app resources. Some of them are:
drawable-hdpi/
This is a directory for drawable objects that are designed for high-density screens.
Layout/
This directory defines the user interface of your app.
Values/
This directory contains various XML files along with a collection of resources such as string and color definitions.
2.Run on a Real Device
In case of technical issues you must Hire Android App Developer. Consequently, this procedure is helpful for those you have a real Android-powered device, here's what you can do.
a) Plug in your device to a development machine via a USB cable. For those who are developing for Windows, then you might need to install the appropriate USB derive.
b) Enable USB debugging
For Android 3.2 or older, you can find the option Settings > Applications > Development.
For versions 4.0 or latest, you can find Settings > Developer options.
3. To run from the Eclipse
a) Open your project files and then click on Run from the toolbar.
b) Then select Android Application and click OK in the Run as Window
After this Enclipse starts installing the app on the connected device and runs it.
So, that's how you can test your app.
a) Open your project files and then click on Run from the toolbar.
b) Then select Android Application and click OK in the Run as Window
After this Eclipse starts installing the app on the connected device and runs it.
So, that's how you can test your app.
AndroidManifest.xml
The files provides you information regarding the key features, characteristics, and components of the app developed by you. It includes a very crucial element <uses-sdk> , it helps you to gather an insight regarding your app's compatibility with different versions with the help of android:minSdkVersion and android:targetSdkVersion.
Besides this, there are some other directories such as:
Src/
This directory is the main source file of your Android application. It comes complete with a default 'Activity' class that runs when you app is launched using the app icon.
Res/
The directory contains a mixture of multiple sub-directories for app resources. Some of them are:
drawable-hdpi/
This is a directory for drawable objects that are designed for high-density screens.
Layout/
This directory defines the user interface of your app.
Values/
This directory contains various XML files along with a collection of resources such as string and color definitions.
2.Run on a Real Device
In case of technical issues you must Hire Android App Developer. Consequently, this procedure is helpful for those you have a real Android-powered device, here's what you can do.
a) Plug in your device to a development machine via a USB cable. For those who are developing for Windows, then you might need to install the appropriate USB derive.
b) Enable USB debugging
For Android 3.2 or older, you can find the option Settings > Applications > Development.
For versions 4.0 or latest, you can find Settings > Developer options.
3. To run from the Eclipse
a) Open your project files and then click on Run from the toolbar.
b) Then select Android Application and click OK in the Run as Window
After this Enclipse starts installing the app on the connected device and runs it.
So, that's how you can test your app.
a) Open your project files and then click on Run from the toolbar.
b) Then select Android Application and click OK in the Run as Window
After this Eclipse starts installing the app on the connected device and runs it.
So, that's how you can test your app.